Wing Wor reminds us of the intimacy of exposing our identity through art and building bridges through cultural exchange and values in a quest for authenticity.

Wing Wor is a legacy project for the Louie family. Centering around photographer Reagan Louie’s trips to his ancestral home of Wing Wor, the narrative game tells a multigenerational story of immigration, searching for your place in the world, and meaning of family. The project was initially started as a USC MFA thesis project by Ralston Louie, whose life was tragically cut short. Now, the Wing Wor team is completing the project, and with it preserving the legacy of the Louie family and Ralston’s memory.

Ralston and Reagan traveled to Wing Wor in 2019 to collect the stories and photography, which form the basis of the photogrammetry immersive experience. Ralston’s motivation for creating Wing Wor was to inspire others to explore their ancestral identity and family histories.

Ralston Louie (1992-2021)


Ralston Peregrine Louie was born July 22, 1992, in San Francisco, making him a sixth-generation Californian. Two months after he was born, the family moved to Piedmont where he grew up on sports and museums, owing to his father, a longtime professor at the San Francisco Art Institute.

Wing Wor was initially started as a USC MFA thesis project by Ralston Louie, whose life was tragically cut short. Now, the Wing Wor team is completing the project, and with it preserving the legacy of the Louie family and Ralston’s memory.

Our Team is on a mission to complete Ralston's unfinished work, maintain an immersive, Metaverse platform based on Wing Wor's digital twin and continuously support artists with similar interests and values to develop immersive, culturally significant work

The broader motivation behind Ralston’s greater body of work was to share personal narratives, promote cultural exchange and reduce stigma. He believed that virtual reality as an embodied medium was capable of changing people’s minds and hearts, and that interactivity could enable participants to explore with their body and enact behaviors that could transfer beyond the virtual world